Master of Winds
Zendikar Rising (ZNR #331)
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Master of Winds
CMC: 4
Type
Creature — Sphinx Wizard
Rules Text
Flying
When this creature enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
P/T
1/4
Printing
Zendikar Rising (ZNR #331)
rare
Illustrated by Yigit Koroglu
extendedart
