Part the Waterveil
Battle for Zendikar Promos (PBFZ #80s)
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Part the Waterveil
CMC: 6
Type
Sorcery
Rules Text
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6— (If you cast this spell for
, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Printing
Battle for Zendikar Promos (PBFZ #80s)
mythic
Illustrated by Titus Lunter
