Inspiring Call
Jumpstart (JMP #404)
Pricespreview
CKCard Kingdom
Normal
Inspiring Call
CMC: 3
Type
Instant
Rules Text
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Printing
Jumpstart (JMP #404)
uncommon
Illustrated by Dan Murayama Scott
